If you’re interested in the AR Sandbox, read our latest article published by Earth and Space Science News (EOS.org), “Augmented Reality Turns a Sandbox into a Geoscience Lesson.” Authored by the Lake Viz team*, the article covers the inception, development, and most importantly, the impact of the AR Sandbox has had on educators and learners. As one of the most exciting geoscience educational tools to come out in recent memory, it’s exciting to hear how it’s being used in different contexts, audiences, and locations. Hopefully, our project will spur further development in AR in education and we hope everyone has a chance to experience the AR Sandbox.
*Authors: Sarah Reed, Sherry Hsi, Oliver Kreylos, M. Burak Yikilmaz, Louise H. Kellogg, S. Geoffrey Schladow, Heather Segale, and Lindsay Chan
If you’ve been into computers for the last 20 years, you’ve probably ran into Leo Laporte and his amazing tech shows. From the old TechTV’s “Screen Savers,” his weekly radio show, This Week in Tech Network and podcast, and “The New Screen Savers,” Leo has had his pulse on tech while doling out a plethora of tech tips with entertaining commentary. (Admin note: I’ve even visited his studio up in Petaluma! Leo is great to his fans!).
We are very proud that a member of our team, Dr. Oliver Kreylos who also developed our AR Sandbox, made his way onto The New Screen Savers! Watch the segment below–it’s already queued up! If you want to build your own sandbox, head over to the AR Sandbox forums for links and help.
The Augmented Reality Sandbox, a hands-on exhibit funded by the National Science Foundation developed by the UC Davis KeckCaves, UC Davis Tahoe Environmental Research Center, the Lawrence Hall of Science, ECHO Lake Aquarium and Science Center, and Audience Viewpoints Consulting opened in California at the Lawrence Hall of Science in 2014. The interactive exhibit teaches concepts relating to topography, watersheds, ecosystems, and much more using kinetic sand and innovative software technology. This exciting innovation has inspired people all over the world and continues to grow as its features are further developed.
Since its launch, the AR Sandbox has not only attracted visitors to the founding partners of the LakeViz3D project at the Lawrence Hall of Science, Tahoe Environmental Research Center, and the ECHO Lake Aquarium and Science Center, but it is also beginning to gain widespread attention by other educational institutions. This video shows the AR Sandbox being used at State University of New York at Geneseo, where the sandbox was developed by implementing the model designed by the team at UC Davis. The Sandbox has received a lot of positive feedback from those who have used or built upon it, and its use has been documented in various forms to share with and inspire others to become involved in their own sandbox adventures.
The AR Sandbox has also influenced researchers from the Geographic Information Network of Alaska at the University of Alaska, where developers have used the original open source software developed by Oliver Kreylos to create a version of their own to demonstrate changes in the environment using the topographical visualizations. Greg Wirth, a pioneer on the Geographic Information team, has since developed four more sandboxes and has helped build six others.
A group of journalism students from UC Berkeley’s Knight Digital Media Center recently visited the Lawrence Hall of Science to film a fun video on the Augmented Reality Sandbox. The end of the clip really captures the joy many visitors experience when interacting with the exhibit. Thanks KDMC!
To view the rest of the images either click on the next image (the link to the next image can usually be found at the end of the 2nd or 3rd paragraph in the current image’s description). Or, search for Augmented Reality Sandbox in the gallery’s search: http://www.nsf.gov/news/mmg/mmg_search.jsp