The Lake Viz project was well represented at the recent Whit House Water Summit this past week! UC Davis was the star here: Oliver Kreylos and Louise Kellogg represented the KeckCAVES along with Geoff Schladow from TERC. They showed off the AR Sandbox which has been very popular with science museums and public outreach events that address issues concerning watersheds and lakes in a fun, hands-on way.
If you’ve been into computers for the last 20 years, you’ve probably ran into Leo Laporte and his amazing tech shows. From the old TechTV’s “Screen Savers,” his weekly radio show, This Week in Tech Network and podcast, and “The New Screen Savers,” Leo has had his pulse on tech while doling out a plethora of tech tips with entertaining commentary. (Admin note: I’ve even visited his studio up in Petaluma! Leo is great to his fans!).
We are very proud that a member of our team, Dr. Oliver Kreylos who also developed our AR Sandbox, made his way onto The New Screen Savers! Watch the segment below–it’s already queued up! If you want to build your own sandbox, head over to the AR Sandbox forums for links and help.
The Augmented Reality Sandbox, a hands-on exhibit funded by the National Science Foundation developed by the UC Davis KeckCaves, UC Davis Tahoe Environmental Research Center, the Lawrence Hall of Science, ECHO Lake Aquarium and Science Center, and Audience Viewpoints Consulting opened in California at the Lawrence Hall of Science in 2014. The interactive exhibit teaches concepts relating to topography, watersheds, ecosystems, and much more using kinetic sand and innovative software technology. This exciting innovation has inspired people all over the world and continues to grow as its features are further developed.
Since its launch, the AR Sandbox has not only attracted visitors to the founding partners of the LakeViz3D project at the Lawrence Hall of Science, Tahoe Environmental Research Center, and the ECHO Lake Aquarium and Science Center, but it is also beginning to gain widespread attention by other educational institutions. This video shows the AR Sandbox being used at State University of New York at Geneseo, where the sandbox was developed by implementing the model designed by the team at UC Davis. The Sandbox has received a lot of positive feedback from those who have used or built upon it, and its use has been documented in various forms to share with and inspire others to become involved in their own sandbox adventures.
The AR Sandbox has also influenced researchers from the Geographic Information Network of Alaska at the University of Alaska, where developers have used the original open source software developed by Oliver Kreylos to create a version of their own to demonstrate changes in the environment using the topographical visualizations. Greg Wirth, a pioneer on the Geographic Information team, has since developed four more sandboxes and has helped build six others.
If you have an iPhone, iPad, or iPod Touch, you can now download the Lawrence Hall of Science’s latest app, DIY Lake Science! It’s a free app, and it allows families and classrooms to explore lake science using hands-on demonstrations, videos, and a simulated lake.
LakeViz will be giving a presentation about the Augmented Reality Sandbox at the upcoming American Geophysical Union conference. The talk will be part of the ‘Amazing Technologies and Capabilities That Contribute to STEM’ session on Wednesday, December 17 at 4pm.
Hope to see you there!